Drag-and-Guess
Drag-and-Drop with Prediction

with Takeo Igarashi

Abstract

Drag-and-guess is an extension of traditional drag-and-drop using predictions, designed to make tedious drag-and-drop operations more efficient. As the user starts dragging an object, the system predicts the drop target and presents the result to the user as a suggestion. The user can accept the suggestion by releasing the mouse button and the object automatically flies to the target. The user can also easily reject the suggestion by continuing the dragging operation, seamlessly switching to traditional drag-and-drop. Drag-and-guess is especially helpful when the target location is hidden in a deep hierarchical file structure or outside of the screen.

Publications

  1. Takeshi Nishida, Takeo Igarashi, "Drag-and-Guess: Drag-and-Drop with Prediction", Proc. INTERACT 2007, pp.461-474 (September, 2007).
  2. Takeshi Nishida, Takeo Igarashi, "Drag-and-Guess: Drag-and-Drop with Prediction", Adjunct Proceedings of UIST 2006, pp.69-70 (October, 2006).

in Japanese

  1. 西田 健志, 五十嵐 健夫, "Drag-and-Guess: 予測付きドラッグアンドドロップ", WISS2004 論文集, pp.31-34 (December, 2004).